Advanced Old Glast Heim
This quest or instance can be repeated. This quest or instance has a 70 hours cooldown period.
Last updated
This quest or instance can be repeated. This quest or instance has a 70 hours cooldown period.
Last updated
Base Level:
160
Party:
1+ Members
Hunting:
Corruption Root H Amdarais H
Quest Prerequisite(s):
Old Glast Heim
Rewards
Item(s):
For the beginner and normal version of this instance, see Beginner Old Glast Heim and Old Glast Heim.
This instance is mainly farmed for Contaminated Magic , which is used to exchange for various items such as slotted Temporal Boots, its enchants, and White Knight Card
Instance Info
Most of the monsters here are Undead race (except Maggot which is Insect) and either Undead or Shadow elemental (except Maggot and Corruption Root H which is Earth elemental).
Anti-knockback equipment (e.g. Etran's Undershirt [1], Siegfried's Helmet [1], Strong Shield [1], Brynhild, Abyss Dress or any armor carded with RSX-0806 Card) will help the players when fighting against Wandering Archer.
Undead or Shadow elemental armor will help reduce the damage taken by the player in this instance.
Amdaris H uses Reflect Shield on this difficulty, Melee Builds may have to use the Golden X Potion if they have no access to Dark Claw
Royal Guard's Reflect Damage skill is still disabled in this Instance
Monster
Level
HP
Def
Mdef
Base EXP
Job EXP
100% HIT
95% Flee
Size
Element
Race
160
271,200
15
15
13,332
17,596
382
418
Medium
Undead 1
Undead
162
416,200
30
30
14,222
18,772
406
427
Medium
Undead 2
Undead
163
200,336
80
200
13,998
18,474
389
412
Large
Undead 4
Undead
163
161,622
121
36
22
28
466
505
Small
Earth 2
Insect
165
368,160
89
15
16,306
7,638
452
441
Medium
Shadow 2
Undead
166
288,740
63
40
14,248
10,314
390
492
Medium
Shadow 2
Undead
173
473,702
125
10
19,296
17,740
515
448
Large
Undead 1
Undead
172
451,578
102
50
18,584
18,232
427
468
Large
Shadow 4
Undead
173
493,502
122
300
20,448
24,070
428
480
Large
Shadow 4
Undead
175
1,900,066
80
150
168,018
156,137
457
499
Medium
Undead 2
Undead
175
1,696,022
80
180
159,672
132,436
463
499
Medium
Undead 2
Undead
?
10,000
0
0
?
?
?
?
Small
Ghost 4
Insect
180
18,200,000
333
333
2,199,906
2,209,324
400
551
Large
Earth 3
Demon
180
42,900,000
30
40
2,291,324
2,416,726
419
516
Large
Undead 4
Undead
Instance Cooldown Quest Name: Traces of time shifting
Time Limit: 1 hour, 30 min
Map Names: 1@gl_kh , 2@gl_kh
Speak to Another Hugin in Glast Heim
(glast_01 179, 283)and agree to help him research the time gap. With 1 or more players in your party, the party leader must speak to Another Hugin in Glast Heim(glast_01 179, 283)and "Generate Time Gap". After the dungeon is created, talk to Another Hugin again to enter Advanced Old Glast Heim.
Once inside you will spawn in the 2nd Floor of Old Glastheim. The party leader will speak to Varmundt(gl_k 149, 41). He will tell you about an incoming invasion lead by a valkyrie named Himelmez.
The party leader should head north after talking to Varmundt and speak to Heinrich(gl_k 149, 100). A cutscene will trigger between Heinrich and Himelmez.
After their conversation, Corrupted Abysmal Knight and Suffering Khalitzburg will spawn. You do not have to kill them. After a few minutes Heinrich will kill all the monsters.
Heinrich and Varmundt will ask the player to help in finding any survivors that might need help. After the two disappear a portal will open to the west(gl_k 96, 80).
Head into the portal and cross over to the west side. You will have to clear the Grand Chamberlain in Pain, Corrupted Steward, and Corrupted Monk that spawn there. Once enough mobs have been killed an announcement will be made to find any survivors.
All monsters inside the instance are stronger and have higher HP than their normal counterparts.
They also have the chance to drop Coagulated Spell, which can be used for enchanting Temporal Boots (see below).
At this point only the party leader needs to go to the southwest corner of the map and chat with survivor NPC Altar Boy Domun(glast_01 17, 51). The rest of the party can head over to the central hall. Once the leader chats with the survivor, a portal will open to the east.
Head to the east portal. Similar to the west side, the party needs to clear a sufficient number of mobs to activate the survivor NPC Holgren the Destroyer(glast_01 292, 145)which is located up the eastern stairs. Again, only the party leader needs to speak with the NPC to open the portal in the North-east area. The rest of the party can go ahead.
On the eastern side there are Decomposed Bodies laid on the floor as traps. If a player comes within 3 cells of the body, it triggers a mob of Maggot to spawn.
Being invisible (e.g. Cloaking, Camouflage) won't trigger the spawn.
The north area of the map is filled with Corrupted Palace Guard and Wandering Archer. Once enough mobs have been defeated head to the central north area of the map. Here you will again find Himelmez chatting with Varmundt and Heinrich. Once she disappears the first MVP Corruption Root H will spawn. The players should bring Stone-immunity (e.g. Medusa Card, Evil Druid Card) and Silence-immunity (e.g. Marduk Card) equipment on this fight.
If any of the party members are dead when the MVP dies, then they won't receive the kill count and are unable to receive any items from Varmundt.
Go into the north portal to enter the 1st Floor of Old Glast Heim. Here Heinrich will again have a discussion with Varmundt and a portal will open in the west.
Enter the west portal. In addition to the previous mobs, the area will be filled with Corrupted Abysmal Knight and Bloody Knight.
Upon clearing sufficient mobs, an announcement will be made stating the appearance of an evil presence. Find and defeat the Commander of Destruction mini-boss which will open a portal to the east.
Head to the east portal via the central bridge. Similar to the west side, clear all the mobs to spawn the 2nd Commander of Destruction mini-boss and defeat her. A portal will open to the north.
Be careful when fighting the mini boss using Undead elemental armor, since the mini boss can cast Magnum Break. Shadow elemental armor combined with Fireproof Potion is a more safe option in this fight.
Commander of Destruction possible spawn points
Enter the north portal and as you walk further north past some Decomposed Bodies, you will see Heinrich confronting Himelmez again. There is a floating body of the last survivor in Old Glast Heim which Himelmez will convert into the MVP Amdarais H. Once the dialogue is over the MVP will spawn at the location of the floating body. During the MVP fight, random mobs will spawn in the central area. The player can bring Amdarais H to the northern stairs area to avoid the random mobs.
After collecting the reward, the player can:
A) Speak with Hugin to warp back to the entrance, or
B) Go to the Treasure Room on the 1st Floor to collect 7 Coagulated Spells and other loots. Click on the fountain in the top right corner of the 1st Floor to be warped to the Treasure Room in the middle.
Portrait Collector(glast_01 216, 292)will offer some cards in exchange for Contaminated Magic or Coagulated Spell.
Name
Compounds On
Description
Corruption Root H Card
Weapon
Atk + 30 Melee Physical attacks create a high chance of casting Petrification, Sleep, and Curse on all monsters within a 11x11 cell area around you.
Armor
(Class) ATK +20%, MATK +20%. -666 HP and -66 SP every 6 seconds. -6,666 HP and -666 HP when unequipped.
1st Time: 6 Temporal Crystal
1 Coagulated Spell 5 Contaminated Magic Repeat: 2 Temporal Crystal 2 Contaminated Magic
Corrupted Steward
Grand Chamberlain in Pain
Corrupted Monk
Maggot
Corrupted Palace Guard
Wandering Archer
Suffering Khalitzburg
Corrupted Abysmal Knight
Bloody Knight
1st Commander of Destruction
2nd Commander of Destruction
Flame of Destruction
Corrupted Soul (MVP 1F)
Amdarais (MVP 2F)
Upon defeating the MVP, each party member should speak with Varmundt and collect 1 Temporal Crystal and 1 Coagulated Spell. Subsequent run will reward a Contaminated Magic instead of Coagulated Spell.
Defeat the MVP and speak with Hugin. He will give 5 of each Temporal Crystal and Contaminated Magic the first time you complete the instance and 1 of each thereafter.
White Knight Card
70 Contaminated Magic
3,000 Coagulated Spell
Khalitzburg Knight Card
100 Contaminated Magic
5,000 Coagulated Spell
Amdarais H Card