Illusion Daily Quest
Last updated
Last updated
This quest or instance can be repeated. This quest or instance has a 16 hrs cooldown period.
Base Level:
110
Item(s) (Consumed):
Varies
Quest Prerequisite(s):
Illusion
Rewards
Base Experience:
300,000
Job Experience:
300,000
Item(s):
Speak with Morning (sp_rudus 130 200) and choose Feed Morning followed by Bring them.
Bring back any of the following depending on which one Morning asks for:
After Morning is fed for that day, Chatting with Morning includes the following responses:
Q: Morning, why is your name Morning? A: Why? Because I was abandoned in the morning.
Q: Morning, what kind of food do you like the most? A: I like Jellopies the best, but I'm not a picky eater. I can eat anything.
Q: Morning, why do you like Jellopies? A: Poring Prince eats them, so I eat them, too.
This quest or instance can be repeated.This quest or instance has a 16 hrs cooldown period.
Base Level:
110
Hunting:
15 Heart Hunter Bellare 15 Heart Hunter Sanare
Quest Prerequisite(s):
Illusion
Rewards
Base Experience:
200,000
Job Experience:
200,000
Item(s):
Speak with Juslan (sp_cor 155, 94) and accept his request.
Hunt:
15 Heart Hunter Bellare
15 Heart Hunter Sanare
Report back to Juslan once finished.
This quest or instance can be repeated.This quest or instance has a 16 hrs cooldown period.
Base Level:
110
Item(s) (Consumed):
10 Subject Identification Cards
Hunting:
20 Dolor
Quest Prerequisite(s):
Illusion
Rewards
Base Experience:
300,000
Job Experience:
300,000
Item(s):
Speak with Aas (sp_cor 135, 147) and accept her request. She asks us to give rest to 20 Dolors, and bring back 10 Subject Identification Cards.
Hunt 20 Dolors. The Identification Cards are put directly into your inventory from Dolors.
Return to Aas and hand her the bracelets.
This quest or instance can be repeated.This quest or instance has a 16 hrs cooldown period.
Base Level:
110
Quest Prerequisite(s):
Illusion
Rewards
Base Experience:
244,000
Job Experience:
300,000
Item(s):
Speak with the Farmhand (sp_cor 246, 97) and ask for his instructions on how to take care of the crops today.
There are three crops in total. The Pumpkins and Grapes are directly in front of him, while the Green Beans (sp_cor 165, 132) are further away being stalked by a Rebel.
Up to three tasks are possible and will be assigned at random for each plant everyday:
Catch aphids.
Spread fertilizer.
Pull weeds.
Report back to the Farmhand once all tasks have been completed.
This quest or instance can be repeated.This quest or instance has a 16 hrs cooldown period.
Instance Cooldown Quest Name: Innocent Cleanup-Pending
Base Level:
110
Hunting:
EL1_A17T (MVP)
Quest Prerequisite(s):
Illusion
Rewards
Base Experience:
610,000
Job Experience:
300,000
Item(s):
Speak with Rebellion at (sp_cor 113, 130) and choose Ready. Talk to him again to enter the instance.
While inside, talk to Elena to begin the instance and prompt Eliumina's instructions.
Move to each of the 4 Boxes indicated in the minimap. Opening each box will summon some of Eliumina's machines that need to be defeated to proceed. You can talk to Eliumina everytime a box-trap's area has been cleared to confirm with her before moving on to the next box.
Steel Boxes will spawn a Bio Battery, along with 3 Heart Hunters Bellare, E-EA1L(RedHylozoistThing), and Venenum. If you cause a Bio Battery to self-destruct, it will produce a Reinforcing Energy npc that provides a powerful buff that gives +20 to all Stats for 30 seconds.
Wooden Boxes will spawn Chemical Poison, along with 3 High Hunters Bellare, E-EA2S(BlueExplorerRobotThing), and Venenum
It is not necessary to fight the Bio Batteries and Chemical Poison to proceed. Simply clear all the other monsters summoned in the area (The monsters might wander away from the box).
Once all boxes have been cleared, proceed to the tents where Elena is currently fighting EL1_A17T.
Speak to Eliumina to substitute Elena and fight EL1_A17T.
EL1_A17T's Skills:
Agility Up. Only when chasing
Critical Slash
Hammer Fall
Magnetic Earth
Sonic Blow
Unique Skills:
While fighting, EL1_A17T will constantly release spells around the arena. There are two possible types released at random, and will spawn 4 entities usually 1 in each direction (North, South, etc.).
Bio Battery - Must be destroyed by stepping on or walking beside it which triggers it to self-destruct.
Destroying all 4 will unlock a special Reinforcing Energy npc that provides a powerful buff that gives +20 to all Stats for 30 seconds.
If any of them survive after the duration, they will 'strengthen' (not exactly sure what it does) the boss. 4 surviving Bio Batteries boosted EL1_A17T's Critical Slash dmg from 3.5k-ish to around 7.5k+
Chemical Poison - Must be avoided. If one is approached, they will transform into a chemical poison cloud that constantly deals poison damage to any nearby players as well as heal the boss. Multiple clouds can remain present overtime.
After defeating EL1_A17T, speak with Elena to receive the reward and exit the instance.
This quest or instance can be repeated. This quest or instance has a 16 hrs cooldown period.
Instance Cooldown Quest Name: Operation Pending
Base Level:
110
Hunting:
Miguel (MVP)
Quest Prerequisite(s):
Illusion
Rewards
Base Experience:
Varies
Job Experience:
Varies
Item(s):
Speak with Operations Officer at(sp_cor 160, 55)and choose Ready for 2nd OS Search. Talk to him again to enter the instance.
Fight your way through the Special Security Area, eliminating all hostile threats along the way. The monsters encountered will progressively grow stronger as their CP(Critical Process)-level rises (from CP1 all the way up to CP6).
Bases are automatically secured as areas are cleared from monsters.
The next level of CP mutants does not spawn unless the former batch is cleared first. List of bases and the CP-levels they are comprised of:
1th Base: CP1, CP2
2th Base: CP3
3th Base: CP4
4th Base: CP5
5th Base: CP6
A unique monster named A103-Capute can also be encountered but is not necessary to eliminate to proceed.
A short while after clearing all CP6 monsters, the MvP Miguel will spawn with a random CP assigned to him, with higher CP denoting higher difficulty and experience reward).
Miguel's Skills:
Heal - When idle. Targets self. Heals for 9,999
High Heal - When idle. Targets self. Long cast time. Healed amount varies, the amount displayed will bug out and show 0 if too high. There is a ?possible bug? after casting high heal that Miguel's fight-mechanics will break. His fire-skill will stop following him and his haunt area won't detect.
Bomb - When attacking and chasing.
Earthquake - When attacking (CP5 4k per hit, CP7 about 10k damage per hit, CP20 about 40k damage per hit, CP22 43k per hit)
Magnum Break - When attacking
Ignition Break - When attacking
Unique Skill:
While fighting, Miguel may summon a damaging aura of fireballs around himself that inflict damage to any nearby players.Currently Bugged on iRO. Miguel's "fireball-aura" skill doesn't show visual sprites like it's supposed to.
During the earlier stages of the fight, he will only spawn 4 fireballs (horizontally and vertically). Positioning yourself diagonally from him at this stage will greatly help in avoiding damage.
The fireball-npcs work similarly to Faceworm instance's Fatal Poison Zones, and the earlier Cor Memorial's Chemical Poison. This means that stacking high amounts of Flee and Perfect Dodge may help in avoiding damage from them. Flee may not be as reliable since multiple fireballs can spawn in the same spots, causing mobbed flee reduction.
Try not to lead Miguel far enough from his spawnpoint to the point where he leaves his 'haunt'. When outside, he will become enraged and start spamming skills more frequently.
Talk to the Rebellion Officer on the nearby platform to receive the reward. Talk to him again to leave the instance.
5
50,000
47,500
6
72,000
68,400
7
98,000
93,100
8
128,000
121,600
9
162,000
153,900
10
200,000
190,000
11
242,000
229,900
12
288,000
273,600
13
338,000
321,100
14
392,000
372,400
15
450,000
427,500
16
512,000
486,400
17
578,000
549,100
18
648,000
615,600
19
722,000
685,900
20
800,000
760,000
21
882,000
837,900
22
968,000
919,600
1 Cor Core 5 Mysterious Component
10 Jellopy
10 Tree Root
10 Grasshopper's Leg
10 Clover
10 Bird Feather
10 Rat Tail
10 Venomous Canine
10 Monkey Tail
10 Tooth of Bat
10 Bear's Footskin
Note: The specific food Morning asks for is tied to the day and will be the same across all characters that take his request on that day. Followup Quest: After feeding morning 7 times, you can dig again into the pile and find another note. This opens the Befriending Morning Subquestline where you give once a Poring, (after 7 times again) a rocker and after that another pet. Each time gives you 5 x Cor Core and EXP.
1 Cor Core 5 Mysterious Component
1 Cor Core 5 Mysterious Component
1 Cor Core 5 Mysterious Component
1 Cor Core 5 Mysterious Component OR 1 Damaged Weapon
1 Cor Core 5 Mysterious Component OR 1 Damaged Weapon