Villa of Deception (Normal)
Last updated
Last updated
The villa that once witnessed the birth of a false goddess is now abandoned. But it is said that the foul beings that were eradicated before are showing up again and now bringing resentment and destruction on their way. Adventurer, you might need to take care of it before it invokes the wrath of God.
Locations: /navi wolfvill 79/260 NPC: Ira
Help Ira defeat the twisted god that appears again in a certain villa. This mode is only available when you clear Episode 18 Main Quest.
1.1 Normal Mode
Requirement: Base Level 170 or higher Entry Duration: 60 minutes. Cooldown: 1 Day Reward: 8 Amethyst Fragment (10 Amethyst Fragment when Reputation reached Level 5)
1.2 Hard Mode
Requirement: Base Level 200 or higher Entry Duration: 60 minutes. Reward: 10 Amethyst Fragment (13 Amethyst Fragment when Reputation reached Level 5)
Each member needs to bring 1 Villa Basement Key to enter Hard Mode.
2. Inside The Villa
The villa of deception is divided into several areas. Each area will have its own characteristics and gimmicks. You and your party might need to work together to reach the final chamber and confront the false goddess.
There seem to be two souls that need to be released together.
There are some suspicious foods in the banquet room. Are you brave enough to take it?
Deaths are lingering around in this garden. There must be some way to prevent it.
The echo of the past is waiting in this room. Take him out, and you will be granted the audience with the false goddess.
Will you be able to suppress the twisted god?
3.1 Normal Mode Drop
Defeating enemies in the MD Normal Mode will have a chance to drop the following items:
Pontifex Courage
A mysterious stone filled with strength and burning courage. It might engrave physical effects to Adulter equipment
Weight : 1 Required Level : 180
Pontifex Wisdom
A mysterious stone filled with magic and unfathomable wisdom. It might engrave magic effects to Adulter equipment
Weight : 1 Required Level : 180
Furthermore, defeating Schulang and Twisted God in Normal Mode will have a chance to drop new Adulter Fides weapon series pre-enchanted with 2 options as well as a Villa Basement Key.
Clearing Normal Mode will have a chance to reward you with a Villa Basement Key.
A key that fits into the lock of the forbidden door of the Villa of Deception.
No one knows what lies inside the forbidden door.
Weight : 1
3.2 Hard Mode Drop
Defeating enemies in the MD Hard Mode will have a chance to drop the following items:
A holy oil that can purify the false belief contained within the weapon.
Weight : 0
Holy Water of Purification
A holy water that can purify the false belief contained within the weapon.
Weight : 0
Shroud of Rest
A holy piece of cloth that can purify the false belief contained within the weapon.
Weight : 0
Pontifex Tenacity
A mysterious stone filled with strength and unwavering determination.
It might engrave physical effects to Vivatus equipment
Weight : 1
Required Level : 180
Pontifex Belief
A mysterious stone filled with magic and unyielding belief.
It might engrave magic effects to Vivatus equipment
Weight : 1
Required Level : 180
Purification Blueprint Bundle
A bundle containing three of the blueprints needed to purify and reassemble weapons of false beliefs.
Weight : 1
Using the Purification Blueprint Bundle will grant you three random blueprints from the following list that are needed to Reform the specified weapon.
Fides Two-handed Sword Blueprint
Fides Lance Blueprint
Fides Guardian Sword Blueprint
Fides Guardian Spear Blueprint
Fides Axe Blueprint
Fides Mace Blueprint
Fides Rapier Blueprint
Fides Scepter Blueprint
Fides Chakram Blueprint
Fides Katar Blueprint
Fides Dagger Blueprint
Fides Crossbow Blueprint
Fides Two-Handed Staff Blueprint
Fides Rod Blueprint
Fides Magic Book Blueprint
Fides Poison Book Blueprint
Fides Bible Blueprint
Fides Wand Blueprint
Fides Knuckle Blueprint
Fides Claw Blueprint
Fides Ballista Blueprint
Fides Aiming Bow Blueprint
Fides Violin Blueprint
Fides Chain Rope Blueprint
Fides Harp Blueprint
Fides Ribbon Blueprint
Furthermore, defeating Schulang and Twisted God in Hard Mode will have a chance to drop new Vivatus Fides weapon series pre-enchanted with 2 options
You can reform any of the Adulter Fides weapon series into a powerful version of the weapon called the Vivatus Fides series by going to the following NPC.
Locations: /navi wolfvill 170/131 NPC: Bamdatt
This reform system is divided into two options: the basic purification ritual and the advanced purification ritual.
You will need a minimum +9 Adulter Fides weapon and the required materials to perform the purification.
Currently, Adulter Fides weapon for Expanded Class cannot be reformed.
Note: This feature is only available when you clear Episode 18 Main Quest.
4.1 Basic Purification Ritual
Basic purification ritual will cost less materials in exchange for a huge refinement downgrade when the item is reformed.
Required Materials
Qty
Result
+9 Adulter Fides Weapon
1
+4 Vivatus Fides Weapon (Refine Level - 5)
Amethyst Fragment
200
Holy Oil of Purification
50
Holy Water of Purification
50
Shroud of Rest
50
Specified Fides Blueprint
10
4.2 Advanced Purification Ritual
Advanced purification will cost more, but the refinement level downgrade will be mitigated.
Required Materials
Qty
Result
+9 Adulter Fides Weapon
1
+8 Vivatus Fides Weapon (Refine Level - 1)
Amethyst Fragment
400
Holy Oil of Purification
200
Holy Water of Purification
200
Shroud of Rest
200
Specified Fides Blueprint
30
Are you brave enough to wield the weapon of false belief?
Adulter Fides Two-handed Sword
A two-handed sword filled with false beliefs. ------------------------ Increases Wind Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. Class : Two-handed Sword ------------------------ Atk : 300 Weight : 400 Weapon Lv : 4 Required Level : 180 Class : Rune Knight
Adulter Fides Lance
A two-handed spear filled with false beliefs. ------------------------ Increases Hundred Spears damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Hundred Spears by 1.5 seconds. If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Two-handed spear Atk : 270 Weight : 380 Weapon Lv : 4 Required Level : 180 Class : Rune Knight
Adulter Fides Chakram
A chakram shaped katar filled with false beliefs. ------------------------ Increases Rolling Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Katar Atk : 250 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Guillotine Cross
Adulter Fides Katar
A katar filled with false beliefs. ------------------------ Increases Counter Slash damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Counter Slash damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Counter Slash damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Katar Atk : 230 Weight : 170 Weapon Lv : 4 Required Level : 180 Class : Guillotine Cross
Adulter Fides Two-handed Staff
A two-handed staff filled with false beliefs. ------------------------ Matk +340. Can't be destroyed in battle Increases Comet damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Comet damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Comet damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Two-handed staff Atk : 200 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Warlock
Adulter Fides Rod
A rod filled with false beliefs. ------------------------ Matk +340. Can't be destroyed in battle Increases Soul Expansion damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%. If refine rate is 12 or higher, increases ghost property magical damage by 15%. ------------------------ Class : Two-handed staff Atk : 200 Weight : 190 Weapon Lv : 4 Required Level : 180 Class : Warlock
Adulter Fides Huuma Shuriken
A huuma shuriken filled with false beliefs. ------------------------ Can't be destroyed in battle Increases Swirling Petal damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Swirling Petal damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Swirling Petal by 2 seconds. If refine rate is 11 or higher, increases Swirling Petal damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Huuma Shuriken Atk : 360 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Kagerou, Oboro
Adulter Fides Cross Huuma Shuriken
A huuma shuriken filled with false beliefs. ------------------------ Can't be destroyed in battle Increases Cross Slash damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Cross Slash damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Cross Slash by 2 seconds. If refine rate is 11 or higher, increases Cross Slash damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Huuma Shuriken Atk : 360 Weight : 220 Weapon Lv : 4 Required Level : 180 Class : Kagerou, Oboro
Adulter Fides Crossbow
A cross bow filled with false beliefs. ------------------------ Increases Triangle Shot damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Bow Atk : 240 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Shadow Chaser
Adulter Fides Ballista
A balista bow filled with false beliefs. ------------------------ Cannot be destroyed in battle. Increases Arrow Storm damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Arrow Storm by 1.2 seconds. If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Bow Atk : 250 Weight : 170 Weapon Lv : 4 Required Level : 180 Class : Ranger
Adulter Fides Aiming Bow
A bow filled with false beliefs. ------------------------ Increases Aimed Bolt damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Bow Atk : 230 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Ranger
Adulter Fides Revolver
A revolver filled with false beliefs. ------------------------ Can't be destoryed in battle. Increases Fire Dance damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Fire Dance damage by additional 20%. If refine rate is 9 or higher, reduces physical and magical damage taken from all race monsters (except players) by 15%). If refine rate is 11 or higher, increases Fire Dance damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Pistol Atk : 210 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Rebellion
Adulter Fides Rifle
A rifle filled with false beliefs. ------------------------ Can't be destoryed in battle. Increases Hammer of God damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Hammer of God damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Hammer of God by 8 seconds. If refine rate is 11 or higher, increases Hammer of God damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Rifle Atk : 280 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Rebellion
Adulter Fides Shotgun
A shotgun filled with false beliefs. ------------------------ Attack of shotgun is splash attack. Increases Shatter Storm damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Shatter Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Shatter Storm by 1 second. If refine rate is 11 or higher, increases Shatter Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Shotgun Atk : 320 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Rebellion
Adulter Fides Gatling Gun
A Gatling Gun filled with false beliefs. ------------------------ Increases Round Trip damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Round Trip damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Round Trip damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Gatling Gun Atk : 250 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Rebellion
Adulter Fides Launcher
A Grenade Launcher filled with false beliefs. ------------------------ Increases Dragon Tail damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Dragon Tail damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Dragon Tail by 2 seconds. If refine rate is 11 or higher, increases Dragon Tail damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Grenade Launcher Atk : 350 Weight : 300 Weapon Lv : 4 Required Level : 180 Class : Rebellion
Adulter Fides Guardian Sword
A sword filled with false beliefs. ------------------------ Matk +220. Increases Genesis Ray damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%. ------------------------ Class : Sword Atk : 200 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Royal Guard
Adulter Fides Rapier
A rapier filled with false beliefs. ------------------------ Increases Cart Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Sword Atk : 210 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Geneticist
Adulter Fides Dagger
A dagger filled with false beliefs. ------------------------ Increases Fatal Menace damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Dagger Atk : 210 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Shadow Chaser
Adulter Fides Axe
An axe filled with false beliefs. ------------------------ Increases Axe Boomerang damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Axe Atk : 270 Weight : 750 Weapon Lv : 4 Required Level : 180 Class : Mechanic
Adulter Fides Guardian Spear
A spear filled with false beliefs. ------------------------ Increases Overbrand damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Overbrand damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Overbrand damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Spear Atk : 220 Weight : 180 Weapon Lv : 4 Required Level : 180 Class : Royal Guard
Adulter Fides Magic Book
A book filled with false beliefs. ------------------------ Matk +200. Increases Psychic Wave damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Psychic Wave by 1 second. If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Book Atk : 170 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Sorcerer
Adulter Fides Poison Book
A book filled with false beliefs. ------------------------ Matk +200. Increases Poison Burst damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Poison Burst damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Poison Burst by 1 second. If refine rate is 11 or higher, increases Poison Burst damage by additional 25%. If refine rate is 12 or higher, increases poison property magical damage by 15%. ------------------------ Class : Book Atk : 170 Weight : 130 Weapon Lv : 4 Required Level : 180 Class : Sorcerer
Adulter Fides Bible
A book filled with false beliefs. ------------------------ Matk +210. Increases Duple Light damage by 10%. Atk +12 and Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Duple Light damage by additional 25%. If refine rate is 9 or higher, increases ASPD by 10%. If refine rate is 11 or higher, increases Duple Light damage by additional 40%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Book Atk : 210 Weight : 180 Weapon Lv : 4 Required Level : 180 Class : Archbishop
Adulter Fides Moon Book
A book filled with false beliefs. ------------------------ Increases Full Moon Kick damage by 10%. Atk +12 per 3 refine rate. If refine rate is 7 or higher, increases Full Moon Kick damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Full Moon Kick damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Book Atk : 230 Weight : 110 Weapon Lv : 4 Required Level : 180 Class : Star Emperor
Adulter Fides Stardust Book
A book filled with false beliefs. ------------------------ Increases Falling Star damage by 10%. Atk +12 per 3 refine rate. If refine rate is 7 or higher, increases Falling Star damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Falling Star damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Book Atk : 240 Weight : 100 Weapon Lv : 4 Required Level : 180 Class : Star Emperor
Adulter Fides Wand
A wand filled with false beliefs. ------------------------ Matk +210. Can't be destroyed in battle Increases Adoramus damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Adoramus damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Adoramus damage by additional 25%. If refine rate is 12 or higher, increases holy property magical damage by 15%. ------------------------ Class : Staff Atk : 160 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Arch Bishop
Adulter Fides Soul Stick
A stick filled with false beliefs. ------------------------ Matk +205. Can't be destroyed in battle Increases Eswhoo damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Eswhoo damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Eswhoo damage by additional 25%. If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%. ------------------------ Class : Staff Atk : 160 Weight : 190 Weapon Lv : 4 Required Level : 180 Class : Soul Reaper
Adulter Fides Dark Wand
A wand filled with false beliefs. ------------------------ Matk +220. Can't be destroyed in battle Increases Curse Explosion damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Curse Explosion damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Curse Explosion damage by additional 25%. If refine rate is 12 or higher, increases shadow property magical damage by 15%. ------------------------ Class : Staff Atk : 160 Weight : 160 Weapon Lv : 4 Required Level : 180 Class : Soul Reaper
Adulter Fides Foxtail Wand
A foxtail filled with false beliefs. ------------------------ Matk +350. Can't be destroyed in battle Increases Catnip Meteor damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Catnip Meteor damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Catnip Meteor by 2 seconds. If refine rate is 11 or higher, increases Catnip Meteor damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Staff Atk : 200 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Summoner (Doram)
Adulter Fides Foxtail Model
A foxtail filled with false beliefs. ------------------------ Can't be destroyed in battle Increases Picky Peck damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Picky Peck damage by additional 20%. If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Picky Peck damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Staff Atk : 320 Weight : 180 Weapon Lv : 4 Required Level : 180 Class : Summoner (Doram)
Adulter Fides Knuckle
A knuckle filled with false beliefs. ------------------------ Increases Tiger Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Tiger Cannon by 0.5 seconds. If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Knuckle Atk : 210 Weight : 100 Weapon Lv : 4 Required Level : 180 Class : Sura
Adulter Fides Claw
A claw filled with false beliefs. ------------------------ Increases Rampage Blast damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Rampage Blast by 1 second. If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Knuckle Atk : 210 Weight : 90 Weapon Lv : 4 Required Level : 180 Class : Sura
Adulter Fides Violin
A violin filled with false beliefs. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Instrument Atk : 170 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Ministrel
Adulter Fides Harp
A harp filled with false beliefs. ------------------------ Matk + 210. Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Instrument Atk : 100 Weight : 100 Weapon Lv : 4 Required Level : 180 Class : Ministrel
Adulter Fides Chain Rope
A chain rope filled with false beliefs. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Whip Atk : 170 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Wanderer
Adulter Fides Ribbon
An ornament rope filled with false beliefs. ------------------------ Matk + 210. Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Whip Atk : 100 Weight : 100 Weapon Lv : 4 Required Level : 180 Class : Wanderer
Adulter Fides Mace
A mace filled with false beliefs. ------------------------ Can't be destroyed in battle. Increases Vulcan Arm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%. If refine rate is 9 or higher, increases ASPD +10%. If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Mace Atk : 340 Weight : 400 Weapon Lv : 4 Required Level : 180 Class : Mechanic
Adulter Fides Scepter
A mace filled with false beliefs. ------------------------ Can't be destroyed in battle. Increases Cart Tornado damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Mace Atk : 230 Weight : 300 Weapon Lv : 4 Required Level : 180 Class : Geneticist
The tainted weapon is now purified and reformed into a new form with the blessing of God.
Vivatus Fides Two-handed Sword
A two-handed sword reborn with the power of true faith through a purification ritual. ------------------------ Increases Wind Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Wind Cutter damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Two-handed Sword Atk : 300 Weight : 400 Weapon Lv : 5 Required Level : 210 Class : Dragon Knight
Vivatus Fides Chakram
A chakram shaped katar reborn with the power of true faith through a purification ritual. ------------------------ Increases Rolling Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Rolling Cutter damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Katar Atk : 250 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Shadow Cross
Vivatus Fides Katar
A katar reborn with the power of true faith through a purification ritual. ------------------------ Increases Counter Slash damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Counter Slash damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Counter Slash damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Counter Slash damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Katar Atk : 230 Weight : 170 Weapon Lv : 5 Required Level : 210 Class : Shadow Cross
Vivatus Fides Lance
A two-handed spear reborn with the power of true faith through a purification ritual. ------------------------ Increases Hundred Spears damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Hundred Spears by 1.5 seconds. If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Hundred Spears damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Two-handed spear Atk : 270 Weight : 380 Weapon Lv : 5 Required Level : 210 Class : Rune Knight
Vivatus Fides Two-handed Staff
A two-handed staff reborn with the power of true faith through a purification ritual. ------------------------ Matk +340. Can't be destroyed in battle Increases Comet damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Comet damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Comet damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Comet damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.Matk +1 per 3 refine rate. ------------------------ Class : Two-handed staff Atk : 200 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Arch Mage
Vivatus Fides Rod
A rod reborn with the power of true faith through a purification ritual. ------------------------ Matk +340. Can't be destroyed in battle Increases Soul Expansion damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%. If refine rate is 12 or higher, increases ghost property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Soul Expansion damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.Matk +1 per 3 refine rate. ------------------------ Class : Two-handed staff Atk : 200 Weight : 190 Weapon Lv : 5 Required Level : 210 Class : Arch Mage
Vivatus Fides Cross Bow
A cross bow reborn with the power of true faith through a purification ritual. ------------------------ Increases Triangle Shot damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Triangle Shot damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Bow Atk : 240 Weight : 150 Weapon Lv : 5 Required Level : 210 Class : Abyss Chaser
Vivatus Fides Ballista
A balista bow reborn with the power of true faith through a purification ritual. ------------------------ Can not be destroyed in battle. Increases Arrow Storm damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Arrow Storm by 1.2 seconds. If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Arrow Storm damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Bow Atk : 250 Weight : 170 Weapon Lv : 5 Required Level : 210 Class : Wind Hawk
Vivatus Fides Aiming Bow
A bow reborn with the power of true faith through a purification ritual. ------------------------ Increases Aimed Bolt damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Aimed Bolt damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Bow Atk : 230 Weight : 150 Weapon Lv : 5 Required Level : 210 Class : Wind Hawk
Vivatus Fides Axe
An axe reborn with the power of true faith through a purification ritual. ------------------------ Increases Axe Boomerang damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Axe Boomerang damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Axe Atk : 270 Weight : 750 Weapon Lv : 5 Required Level : 210 Class : Meister
Vivatus Fides Guardian Sword
A sword reborn with the power of true faith through a purification ritual. ------------------------ Matk + 220. Increases Genesis Ray damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds. If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Genesis Ray damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL +1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Sword Atk : 200 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Imperial Guard
Vivatus Fides Rapier
A rapier reborn with the power of true faith through a purification ritual. ------------------------ Increases Cart Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Cart Cannon damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Sword Atk : 210 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Biolo
A dagger reborn with the power of true faith through a purification ritual. ------------------------ Increases Fatal Menace damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Fatal Menace damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Dagger Atk : 210 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Abyss Chaser
Vivatus Fides Guardian Spear
A spear reborn with the power of true faith through a purification ritual. ------------------------ Increases Overbrand damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Overbrand damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Overbrand damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Overbrand damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Spear Atk : 220 Weight : 180 Weapon Lv : 5 Required Level : 210 Class : Imperial Guard
Vivatus Fides Magic Book
A magic book reborn with the power of true faith through a purification ritual. ------------------------ Matk +200. Increases Psychic Wave damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Psychic Wave by 1 second. If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Psychic Wave damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Book Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Elemental Master
Vivatus Fides Poison Book
A poison book reborn with the power of true faith through a purification ritual. ------------------------ Matk +200. Increases Poison Burst damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Poison Burst damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Poison Burst by 1 second. If refine rate is 11 or higher, increases Poison Burst damage by additional 25%. If refine rate is 12 or higher, increases poison property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Poison Burst damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Book Atk : 170 Weight : 130 Weapon Lv : 5 Required Level : 210 Class : Elemental Master
Vivatus Fides Bible
A Bible reborn with the power of true faith through a purification ritual. ------------------------ Matk +210. Increases Duple Light damage by 10%. Atk +12 and Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Duple Light damage by additional 25%. If refine rate is 9 or higher, increases ASPD by 10%. If refine rate is 11 or higher, increases Duple Light damage by additional 40%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical and magical damage against all property enemies by 15%. [Grade C] Increases Duple Light damage by additional 25%. [Grade B] Atk +7%, Matk +7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Book Atk : 210 Weight : 180 Weapon Lv : 5 Required Level : 210 Class : Cardinal
Vivatus Fides Wand
A wand reborn with the power of true faith through a purification ritual. ------------------------ Matk +210. Can't be destroyed in battle Increases Adoramus damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Adoramus damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Adoramus damage by additional 25%. If refine rate is 12 or higher, increases holy property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Adoramus damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Staff Atk : 160 Weight : 150 Weapon Lv : 5 Required Level : 210 Class : Cardinal
Vivatus Fides Knuckle
A knuckle reborn with the power of true faith through a purification ritual. ------------------------ Increases Tiger Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Tiger Cannon by 0.5 seconds. If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Tiger Cannon damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Knuckle Atk : 210 Weight : 100 Weapon Lv : 5 Required Level : 210 Class : Inquisitor
Vivatus Fides Claw
A claw reborn with the power of true faith through a purification ritual. ------------------------ Increases Rampage Blast damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Rampage Blast by 1 second. If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Rampage Blast damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Knuckle Atk : 210 Weight : 90 Weapon Lv : 5 Required Level : 210 Class : Inquisitor
Vivatus Fides Violin
A violin reborn with the power of true faith through a purification ritual. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Severe Rainstorm damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Instrument Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Troubadour
Vivatus Fides Harp
A harp reborn with the power of true faith through a purification ritual. ------------------------ Matk + 210. Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Metallic Sound damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Instrument Atk : 100 Weight : 100 Weapon Lv : 5 Required Level : 210 Class : Troubadour
Vivatus Fides Chain Rope
A chain rope reborn with the power of true faith through a purification ritual. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Severe Rainstorm damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Whip Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Trouvere
Vivatus Fides Ribbon
An ornated rope reborn with the power of true faith through a purification ritual. ------------------------ Matk + 210. Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Metallic Sound damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Whip Atk : 100 Weight : 100 Weapon Lv : 5 Required Level : 210 Class : Trouvere
Vivatus Fides Mace
An mace reborn with the power of true faith through a purification ritual. ------------------------ Can't be destroyed in battle. Increases Vulcan Arm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%. If refine rate is 9 or higher, increases ASPD +10%. If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Vulcan Arm damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Mace Atk : 340 Weight : 400 Weapon Lv : 5 Required Level : 210 Class : Meister
Vivatus Fides Scepter
A mace reborn with the power of true faith through a purification ritual. ------------------------ Can't be destroyed in battle. Increases Cart Tornado damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Cart Tornado damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Mace Atk : 230 Weight : 300 Weapon Lv : 5 Required Level : 210 Class : Biolo
6.1 Pontifex Courage
Pontifex Courage has a chance to be dropped by enemies in Villa of Deception MD Normal Mode.
Possible Enchantment
Option 1
Option 2
ATK + 10 ~ 50
Physical Damage to Neutral Property Monsters + 2% ~ 10%
ATK + 1% ~ 5%
Physical Damage to Water Property Monsters + 2% ~ 10%
MHP + 200 ~ 1000
Physical Damage to Earth Property Monsters + 2% ~ 10%
MSP + 50 ~ 250
Physical Damage to Fire Property Monsters + 2% ~ 10%
DEF + 10 ~ 50
Physical Damage to Wind Property Monsters + 2% ~ 10%
FLEE + 5 ~ 25
Physical Damage to Poison Property Monsters + 2% ~ 10%
HIT + 5 ~ 25
Physical Damage to Holy Property Monsters + 2% ~ 10%
Physical Damage to Formless Monsters + 3% ~ 15%
Physical Damage to Shadow Property Monsters + 2% ~ 10%
Physical Damage to Undead Monsters + 3% ~ 15%
Physical Damage to Ghost Property Monsters + 2% ~ 10%
Physical Damage to Brute Monsters + 3% ~ 15%
Physical Damage to Undead Property Monsters + 2% ~ 10%
Physical Damage to Plant Monsters + 3% ~ 15%
Ranged Physical Damage + 2% ~ 10%
Physical Damage to Insect Monsters + 3% ~ 15%
Melee Physical Damage + 2% ~ 10%
Physical Damage to Fish Monsters + 3% ~ 15%
Critical Damage + 2% ~ 10%
Physical Damage to Demon Monsters + 3% ~ 15%
Physical Damage to Small Size Monsters + 2% ~ 10%
Physical Damage to Demi-Human Monsters + 3% ~ 15%
Physical Damage to Medium Size Monsters + 2% ~ 10%
Physical Damage to Angel Monsters + 3% ~ 15%
Physical Damage to Large Size Monsters + 2% ~ 10%
Physical Damage to Dragon Monsters + 3% ~ 15%
After Cast Delay - 1% ~ 3%
Ranged Physical Damage + 2% ~ 10%
Melee Physical Damage + 2% ~ 10%
Critical Damage + 2% ~ 10%
After Cast Delay - 1% ~ 3%
6.2 Pontifex Wisdom
Pontifex Wisdom has a chance to be dropped by enemies in Villa of Deception MD Normal Mode.
Possible Enchantment
Option 1
Option 2
MATK + 10 ~ 50
Magical Damage to Neutral Property Monsters + 2% ~ 10%
MATK + 1% ~ 5%
Magical Damage to Water Property Monsters + 2% ~ 10%
MHP + 200 ~ 1000
Magical Damage to Earth Property Monsters + 2% ~ 10%
MSP + 50 ~ 250
Magical Damage to Fire Property Monsters + 2% ~ 10%
DEF + 10 ~ 50
Magical Damage to Wind Property Monsters + 2% ~ 10%
FLEE + 5 ~ 25
Magical Damage to Poison Property Monsters + 2% ~ 10%
Variable Cast Time - 2% ~ 10%
Magical Damage to Holy Property Monsters + 2% ~ 10%
Magical Damage to Formless Monsters + 3% ~ 15%
Magical Damage to Shadow Property Monsters + 2% ~ 10%
Magical Damage to Undead Monsters + 3% ~ 15%
Magical Damage to Ghost Property Monsters + 2% ~ 10%
Magical Damage to Brute Monsters + 3% ~ 15%
Magical Damage to Undead Property Monsters + 2% ~ 10%
Magical Damage to Plant Monsters + 3% ~ 15%
Water Property Magical Damage + 2% ~ 10%
Magical Damage to Insect Monsters + 3% ~ 15%
Wind Property Magical Damage + 2% ~ 10%
Magical Damage to Fish Monsters + 3% ~ 15%
Earth Property Magical Damage + 2% ~ 10%
Magical Damage to Demon Monsters + 3% ~ 15%
Fire Property Magical Damage + 2% ~ 10%
Magical Damage to Demi-Human Monsters + 3% ~ 15%
Holy Property Magical Damage + 2% ~ 10%
Magical Damage to Angel Monsters + 3% ~ 15%
Shadow Property Magical Damage + 2% ~ 10%
Magical Damage to Dragon Monsters + 3% ~ 15%
Poison Property Magical Damage + 2% ~ 10%
Water Property Magical Damage + 2% ~ 10%
Neutral Property Magical Damage + 2% ~ 10%
Wind Property Magical Damage + 2% ~ 10%
Ghost Property Magical Damage + 2% ~ 10%
Earth Property Magical Damage + 2% ~ 10%
Magical Damage to Small Size Monsters + 2% ~ 10%
Fire Property Magical Damage + 2% ~ 10%
Magical Damage to Medium Size Monsters + 2% ~ 10%
Holy Property Magical Damage + 2% ~ 10%
Magical Damage to Large Size Monsters + 2% ~ 10%
Shadow Property Magical Damage + 2% ~ 10%
After Cast Delay - 1% ~ 3%
Poison Property Magical Damage + 2% ~ 10%
Neutral Property Magical Damage + 2% ~ 10%
Ghost Property Magical Damage + 2% ~ 10%
After Cast Delay - 1% ~ 3%
6.3 Pontifex Tenacity
Pontifex Tenacity has a chance to be dropped by enemies in Villa of Deception MD Hard Mode.
Possible Enchantment
Option 1
Option 2
ATK + 12 ~ 60
Physical Damage to Neutral Property Monsters + 3% ~ 15%
ATK + 2% ~ 10%
Physical Damage to Water Property Monsters + 3% ~ 15%
MHP + 250 ~ 1250
Physical Damage to Earth Property Monsters + 3% ~ 15%
MSP + 75 ~ 375
Physical Damage to Fire Property Monsters + 3% ~ 15%
DEF + 12 ~ 60
Physical Damage to Wind Property Monsters + 3% ~ 15%
FLEE + 6 ~ 30
Physical Damage to Poison Property Monsters + 3% ~ 15%
HIT + 6 ~ 30
Physical Damage to Holy Property Monsters + 3% ~ 15%
Physical Damage to Formless Monsters + 4% ~ 20%
Physical Damage to Shadow Property Monsters + 3% ~ 15%
Physical Damage to Undead Monsters + 4% ~ 20%
Physical Damage to Ghost Property Monsters + 3% ~ 15%
Physical Damage to Brute Monsters + 4% ~ 20%
Physical Damage to Undead Property Monsters + 3% ~ 15%
Physical Damage to Plant Monsters + 4% ~ 20%
Ranged Physical Damage + 3% ~ 15%
Physical Damage to Insect Monsters + 4% ~ 20%
Melee Physical Damage + 3% ~ 15%
Physical Damage to Fish Monsters + 4% ~ 20%
Critical Damage + 3% ~ 15%
Physical Damage to Demon Monsters + 4% ~ 20%
Physical Damage to Small Size Monsters + 3% ~ 15%
Physical Damage to Demi-Human Monsters + 4% ~ 20%
Physical Damage to Medium Size Monsters + 3% ~ 15%
Physical Damage to Angel Monsters + 4% ~ 20%
Physical Damage to Large Size Monsters + 3% ~ 15%
Physical Damage to Dragon Monsters + 4% ~ 20%
After Cast Delay - 1% ~ 5%
Ranged Physical Damage + 2% ~ 10%
Melee Physical Damage + 2% ~ 10%
Critical Damage + 2% ~ 10%
After Cast Delay - 1% ~ 5%
6.4 Pontifex Belief
Pontifex Belief has a chance to be dropped by enemies in Villa of Deception MD Hard Mode.
Possible Enchantment
Option 1
Option 2
MATK + 12 ~ 60
Magical Damage to Neutral Property Monsters + 3% ~ 15%
MATK + 2% ~ 10%
Magical Damage to Water Property Monsters + 3% ~ 15%
MHP + 250 ~ 1250
Magical Damage to Earth Property Monsters + 3% ~ 15%
MSP + 75 ~ 375
Magical Damage to Fire Property Monsters + 3% ~ 15%
DEF + 12 ~ 60
Magical Damage to Wind Property Monsters + 3% ~ 15%
FLEE + 6 ~ 30
Magical Damage to Poison Property Monsters + 3% ~ 15%
Variable Cast Time - 3% ~ 15%
Magical Damage to Holy Property Monsters + 3% ~ 15%
Magical Damage to Formless Monsters + 4% ~ 20%
Magical Damage to Shadow Property Monsters + 3% ~ 15%
Magical Damage to Undead Monsters + 4% ~ 20%
Magical Damage to Ghost Property Monsters + 3% ~ 15%
Magical Damage to Brute Monsters + 4% ~ 20%
Magical Damage to Undead Property Monsters + 3% ~ 15%
Magical Damage to Plant Monsters + 4% ~ 20%
Water Property Magical Damage + 3% ~ 15%
Magical Damage to Insect Monsters + 4% ~ 20%
Wind Property Magical Damage + 3% ~ 15%
Magical Damage to Fish Monsters + 4% ~ 20%
Earth Property Magical Damage + 3% ~ 15%
Magical Damage to Demon Monsters + 4% ~ 20%
Fire Property Magical Damage + 3% ~ 15%
Magical Damage to Demi-Human Monsters + 4% ~ 20%
Holy Property Magical Damage + 3% ~ 15%
Magical Damage to Angel Monsters + 4% ~ 20%
Shadow Property Magical Damage + 3% ~ 15%
Magical Damage to Dragon Monsters + 4% ~ 20%
Poison Property Magical Damage + 3% ~ 15%
Water Property Magical Damage + 3% ~ 15%
Neutral Property Magical Damage + 3% ~ 15%
Wind Property Magical Damage + 3% ~ 15%
Ghost Property Magical Damage + 3% ~ 15%
Earth Property Magical Damage + 3% ~ 15%
Magical Damage to Small Size Monsters + 3% ~ 15%
Fire Property Magical Damage + 3% ~ 15%
Magical Damage to Medium Size Monsters + 3% ~ 15%
Holy Property Magical Damage + 3% ~ 15%
Magical Damage to Large Size Monsters + 3% ~ 15%
Shadow Property Magical Damage + 3% ~ 15%
After Cast Delay - 1% ~ 5%
Poison Property Magical Damage + 3% ~ 15%
Neutral Property Magical Damage + 3% ~ 15%
Ghost Property Magical Damage + 3% ~ 15%
After Cast Delay - 1% ~ 5%
Two new cards are introduced in Villa of Deception. Are you lucky enough to get them?
Increase magic damage against Angel race enemies by 75%.
------------------------
Increase damage taken from Angel race enemies by 25%.
------------------------
Class : Card
Compound on : Armor
Weight : 1
Increase magic damage against Demon race enemies by 75%.
------------------------
Increase damage taken from Demon race enemies by 25%.
------------------------
Class : Card
Compound on : Armor
Weight : 1
Villa Basement Key
Holy Oil of Purification
Vivatus Fides Dagger
Schulang Card
Twisted God Card