Bloodmoon Axe (Green)
Last updated
Last updated
Item Name : Bloodmoon Axe (Green)
Item ID : 65003
Type : 2 Handed Axe
Slot : 1 Slot Card
Job : Blacksmith And Evolution
Weapon Atk 600
Weight 600
Advance Stat :
Atk +220
per 2 refine rate.
Atk +4%, Atk +40
Increases Melee Physical Damage by 3%
Per 3 refine rate.
Increases Axe Stomp damage by 10%
Increases melee physical damage by 5%
refine +5 :
Atk + 90,
increases attack speed (reduces delay after attack by 20%).
Decreases Axe Stomp Cooldown Skill by 1 Seconds
Refine +7 :
increases Melee physical damage by 20%,
increases Axe Stomp damage by additional 10%,
Increases Axe Tornado damage by additional 10%
increases Power Swing damage by additional 10%
Increases Mighty Smash Damage by additional 5%
Refine +9 :
increases physical damage against all size enemies by 30%,
increases SP consumption of Axe Tornado and Axe Stomp by 25.
Decreases Axe Stomp Cooldown skill by 1 seconds
Refine +11 :
increases Axe Tornado damage by additional 20%,
Increases Axe Stomp Damage by additional by 20%
Refine +12 :
increases Power Swing damage by additional 20%,
Reduce Global Cooldown Skill by 10%
Refine +20 :
All Stat +20,
Increases Status Resistance By 50%,
Immunity To Knock Back,
if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma
[Bonus by Grade]
[Grade D] : Increases Melee Physical Damage by 20%
[Grade C] : Every 2 Refine Level :
STA +1, WIS +1, POW +1
[Grade B] : Every 3 Refine Level :
Str +2, Vit +2
Increases Melee Physical Damage by 2%
Reduce Damage Taken against all size enemiers by 2%
[Grade A] : Every 2 refine Rate :
Atk +4%, P.Atk +4
Increases Axe Stomp Damage by 2%
23.12.24
Item Name : Bloodmoon Axe (Green)
Item ID : 65003
Type : 2 Handed Axe
Slot : 1 Slot Card
Job : Blacksmith And Evolution
Weapon Atk 600
Weight 600
Advance Stat :
Atk +220
per 2 refine rate.
Atk +4%, Atk +40
Increases Melee Physical Damage by 3%
Per 3 refine rate.
Increases Axe Stomp damage by 10%
Increases melee physical damage by 5%
refine +5 :
Atk + 90,
increases attack speed (reduces delay after attack by 20%).
Decreases Axe Stomp Cooldown Skill by 1 Seconds
Refine +7 :
increases Melee physical damage by 20%,
increases Axe Stomp damage by additional 10%,
Increases Axe Tornado damage by additional 10%
increases Power Swing damage by additional 10%
Increases Mighty Smash Damage by additional 5%
Refine +9 :
increases physical damage against all size enemies by 30%,
increases SP consumption of Axe Tornado and Axe Stomp by 25.
Decreases Axe Stomp Cooldown skill by 1 seconds
Refine +11 :
increases Axe Tornado damage by additional 20%,
Increases Axe Stomp Damage by additional by 20%
Refine +12 :
increases Power Swing damage by additional 20%,
Reduce Global Cooldown Skill by 10%
Refine +20 :
All Stat +20,
Increases Status Resistance By 50%,
Immunity To Knock Back,
if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma
[Bonus by Grade]
[Grade D] : Increases Melee Physical Damage by 20%
[Grade C] : Every 2 Refine Level :
STA +1, WIS +1, POW +1
[Grade B] : Every 3 Refine Level :
Str +2, Vit +2
Increases Melee Physical Damage by 2%
Reduce Damage Taken against all size enemiers by 2%
[Grade A] : Every 2 refine Rate :
Atk +4%, P.Atk +4
Increases Axe Stomp Damage by 2%
29.11.24
Item Name : Bloodmoon Axe (Green)
Item ID : 65003
Type : 2 Handed Axe
Slot : 1 Slot Card
Job : Blacksmith And Evolution
Weapon Atk 550
Weight 600
Advance Stat : Atk +220
per 2 refine rate. Increases Axe Stomp damage by 10% Increases Axe Tornado damage by 10% Increases Power Swing damage by 10% Increases Mighty Smash Damage by 5%
Per 3 refine rate. Increases Axe Stomp damage by 10% Increases melee physical damage by 5%
refine +5 : Atk + 90, increases attack speed (reduces delay after attack by 20%). Decreases Axe Stomp Cooldown Skill by 1 Seconds
Refine +7 : increases Melee physical damage by 20%, increases Axe Stomp damage by additional 10%, Increases Axe Tornado damage by additional 10% increases Power Swing damage by additional 10% Increases Mighty Smash Damage by additional 5%
Refine +9 : increases physical damage against all size enemies by 30%, increases SP consumption of Axe Tornado and Axe Stomp by 25. Decreases Axe Stomp Cooldown skill by 1 seconds
Refine +11 : increases Axe Tornado damage by additional 20%, Increases Axe Stomp Damage by additional by 20%
Refine +12 : increases Power Swing damage by additional 20%, Reduce Global Cooldown Skill by 10%
Refine +20 : All Stat +20, Increases Status Resistance By 50%, Immunity To Knock Back, if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma
[Bonus by Grade] [Grade D] : Increases Melee Physical Damage by 20% [Grade C] : Increases Axe Stomp Damage by 15% [Grade B] : Increases Mighty Smash Damage by 10% [Grade A] : Every 2 refine Rate : Atk +4%, P.Atk +4 Increases Melee Physical Damage by 2%
17.11.24
Status Before Revamp
Item Name : Bloodmoon Axe (Green)
Item ID : 65003
Type : 2 Handed Axe
Slot : 1 Slot Card
Job : Blacksmith And Evolution
Weapon Atk 550
Weight : 600
Advance Stat : Atk +220
per 2 refine rate.
Increases Axe Stomp damage by 10%
Increases Axe Tornado damage by 10%
Increases Power Swing damage by 10%
Increases Mighty Smash Damage by 5%
Per 3 refine rate. Increases Axe Stomp damage by 10% Increases melee physical damage by 5%
refine +5 :
Atk + 90,
increases attack speed (reduces delay after attack by 20%).
Decreases Axe Stomp Cooldown Skill by 1 Seconds
Refine +7 : increases Melee physical damage by 20%, increases Axe Stomp damage by additional 10%, Increases Axe Tornado damage by additional 10% increases Power Swing damage by additional 10% Increases Mighty Smash Damage by additional 5%
Refine +9 :
increases physical damage against all size enemies by 30%,
increases SP consumption of Axe Tornado and Axe Stomp by 25.
Decreases Axe Stomp Cooldown skill by 1 seconds
Refine +11 : increases Axe Tornado damage by additional 20%, Increases Axe Stomp Damage by additional by 20%
Refine +12 :
increases Power Swing damage by additional 20%,
Reduce Global Cooldown Skill by 10%
Refine +20 All Stat +20, Increases Status Resistance By 50%, Immunity To Knock Back, if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma
[Bonus by Grade]
[Grade D] : MaxHP +5%
[Grade C] : P.ATK +3, S.MATK +3
[Grade B] : P.ATK +5, POW +3
[Grade A] : Refine Level +12 : Fixed Casting Time -0.2 seconds.
08.11.24
Item Name : Bloodmoon Axe (Green)
Item ID : 65003
Type : 1 Handed Axe
Slot : 1 Slot Card
Job : Blacksmith And Evolution
Basic Stat : Atk 550
Advance Stat : Atk +220
per 2 refine rate.
Increases Axe Stomp damage by 10%
Increases Arm Cannon damage by 10%
Per 3 refine rate. Increases Axe Stomp damage by 10% Increases Long Range physical damage by 5%
refine +5 :
Atk + 90,
increases attack speed (reduces delay after attack by 15%).
Refine +7 : increases Long Range physical damage by 20%, increases Axe Stomp damage by additional 10%,
Refine +9 :
increases physical damage against all size enemies by 20%,
increases SP consumption of Arm Cannon and Axe Stomp by 25.
Refine +11 : increases Arm Cannon damage by additional 20%,
Refine +12 :
increases Axe Stomp damage by additional 15%,
increases SP consumption of Arm Cannon and Axe Stomp by additional 25.
Refine +20 All Stat +20, Increases Status Resistance By 50%, Immunity To Knock Back, if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma
[Bonus by Grade]
[Grade D] : MaxHP +5%
[Grade C] : P.ATK +3, S.MATK +3
[Grade B] : P.ATK +5, POW +3
[Grade A] : Refine Level +12 : Fixed Casting Time -0.2 seconds. Reduce Arm Cannon Cooldown 0,3 Sec.
26.10.24
Item Name : Bloodmoon Axe (Green)
Item ID : 65004
Type : 1 Handed Axe
Slot : 2 Slot Card
Job : Blacksmith And Evolution
Basic Stat : Atk 220
Advance Stat : Matk +220
per 2 refine rate.
Increases Axe Stomp damage by 7%
Increases Arm Cannon damage by 7%
increases Spark Blaster damage by 7%.
Per 3 refine rate. Increases Axe Tornado damage by 8% Increases melee physical damage by 3%
refine +5 :
Atk + 90,
increases attack speed (reduces delay after attack by 15%).
Refine +7 : increases long ranged physical damage by 10%, increases Spark Blaster damage by additional 10%,
Refine +9 :
increases physical damage against all size enemies by 20%,
increases SP consumption of Arm Cannon and Spark Blaster by 25.
Refine +11 : increases Arm Cannon damage by additional 10%,
Refine +12 :
increases Spark Blaster damage by additional 10%,
increases SP consumption of Arm Cannon and Spark Blaster by additional 25.
Refine +20 All Stat +20, Increases Status Resistance By 50%, Immunity To Knock Back, if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma